
A Scale Game Without Text
A small warrior falls into a well... and discovers he can change size.
Explore a dungeon using a magic gem that lets you grow and shrink at will. Each size opens new paths — and determines which enemies you can damage. Get a random class (warrior or mage) from a starting chest, master the auto-aim, and survive as long as you can in the final room: an endless mode where enemy waves grow larger and faster over time.
Controls:
- WASD — Move
- Left Click — Grow
- Right Click — Shrink
- Q — Attack
- F — Interact
There is a Easter Egg in the tutorial level try to find them c:




Comments
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Nice concept ! GG
There are ways to go further with accessible areas of varying sizes
I had a lot of fun with this game and I loved the music too!
very fun concept, i like the idea and the different autoaim settings. knight’s range is a bit short, but also makes it a fun challenge
Nice! Liked the use of scale to determine the autoaim! Also liked that it highlighted what it'd go for. If I'd add anything, maybe slightly bigger range on the knight, definitely a "don't spawn near the player" mechanic. The mage is definitely my best of the two.